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Description
Usually a concept is design with story in mind but in Titanfall, it's design with gameplay in mind.
Designing anything in Titanfall including interiors is a little tricky because walls need to be flat for wallrunning. To make a flat surface looks interesting is pretty challenging and that is something we face daily. Hologram is one of the idea to break up the flatness in this hall way.
Designing anything in Titanfall including interiors is a little tricky because walls need to be flat for wallrunning. To make a flat surface looks interesting is pretty challenging and that is something we face daily. Hologram is one of the idea to break up the flatness in this hall way.
Image size
3000x1700px 2.71 MB
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Comments11
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So cool! Awesome job!